The Monolith discussion forum is the official place to discuss voxel-based modelling. We're glad you're here and we will do our best to answer your questions about all of our products.
What is this forum about?
Well, we (the software developers and support team) want to open up the discussion about voxel-based modelling. What's a voxel, you ask? Well, think of it like a three-dimensional pixel. In fact, the word voxel is short for volumetric pixel. Much like a pixel, which describes the attributes (like color) of an element within a larger composition (an image); a voxel can describe attributes about a physical location within a 3D volume. These attributes can include information about its material properties, density, color, and more.
Now, most if not all, currently available 3D CAD applications are simply unable to manage spatial variations in material properties. That's because most design applications have been built upon a surface modeling paradigm where a 'solid' object is defined as an object enclosed by a set of discrete boundaries. This is known as Boundary Representation or Brep for short. But, voxels are interesting (we think) because they offer a new paradigm where objects can be defined as a dense representation of material properties throughout a 3D volume. In addition, voxel-based representations fit perfectly within a new class of 3D printers which have multiple print heads capable of depositing different types of resin (i.e. plastic or rubber, clear or opaque, full color) within a single build volume (i.e. multimaterial printing). All of this means you now have greater control over how your designs will look, feel, and function. So, we're excited about this new direction in design and want to broaden the discourse on the topic.
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The Monolith Team