whatever I try results in Monolith crashing as soon as I click the "Voxel Slicing" tab.
I tried with an empty scene, a very simple voxel field and more complex ones.
"Voxel Slicing" always result in application crash.
So it's a part of the program I can't test...
Windows 10 (64 bits)
NVidia GeForce GTX 850M