Meshing error in monolith for gh


#1

Hello

I think I’ve found an issue with the way the get iso mesh component meshes the voxel data in grasshopper.

You can see in the image that at moments where the model meets the voxel boundary, it is producing a naked edge. The planar cap tends to add an extra vertex which prohibits the creation of a closed mesh result. I’ve found this happening in several models to date.